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Call of Duty World at War Zombies :: Forums :: Zombie Discussion :: Zombie Map Progression
 
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nazi_zombie_ Cannibal_Corpses
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macavelli
Thu Nov 20 2008, 12:26PM
Registered Member #28
Joined: Mon Nov 17 2008, 12:41PM
Posts: 149
i could put those guns in, as theyre relatively small rate of fire weapons. So il give a think.
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Nitro
Thu Nov 20 2008, 04:01PM
Registered Member #3
Joined: Sat Nov 15 2008, 04:35PM
Posts: 12
raygun RAYYYYGUN
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centzor
Thu Nov 20 2008, 06:57PM
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Joined: Sun Nov 16 2008, 01:31PM
Posts: 31
i cant wait till these are actually made..
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Relentless
Thu Nov 20 2008, 10:38PM
Registered Member #45
Joined: Thu Nov 20 2008, 09:09PM
Posts: 37
If you need help with anything maca, ideas and the such, give me a call! you know where to find me
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Schilli
Fri Nov 21 2008, 09:12AM
Registered Member #15
Joined: Sun Nov 16 2008, 06:52PM
Posts: 139
macavelli wrote ...

i could put those guns in, as theyre relatively small rate of fire weapons. So il give a think.

thanks
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macavelli
Sat Nov 22 2008, 04:31PM
Registered Member #28
Joined: Mon Nov 17 2008, 12:41PM
Posts: 149
Update for you fellas.

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macavelli
Sat Nov 22 2008, 04:43PM
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Joined: Mon Nov 17 2008, 12:41PM
Posts: 149
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newgenpirate
Sat Nov 22 2008, 06:08PM
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Joined: Sun Nov 16 2008, 07:01PM
Posts: 26
wow cant wait ;-p whens it going to be done?
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macavelli
Sat Nov 22 2008, 06:30PM
Registered Member #28
Joined: Mon Nov 17 2008, 12:41PM
Posts: 149
iv had some trouble compiling it to test it, but once iv fixed that and learnt how to do the scripting, which i may ask someone to do for me! Then its out.
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smithster
Sat Nov 22 2008, 06:37PM
smithster

Registered Member #1
Joined: Sat Nov 15 2008, 04:11PM
Posts: 186
Looking good there m8ty, can't wait till it's finished, and thank you for the many updates on the development of this map
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